one tile is not like the others — spot it before time runs out
About
Dialed GG Odd Color is a fast eye test game: every round shows a grid of tiles in one color, and exactly one tile is a slightly different shade. Your job is to spot the different color and tap it before the timer runs out. Each round you survive, the grid gets bigger and the color difference gets smaller — a classic odd color out challenge that pushes your color vision to its limit.
Five rounds make a game. Find the odd tile fast and you score up to 10 points per round; hesitate and the timer eats your score; click the wrong tile and the round is worth zero. It is the same format that made Kuku Kube-style color tests go viral — now with seeded daily puzzles, fair multiplayer rooms, and a local leaderboard.
Built for anyone searching odd color game, odd color out, or a quick eye test game to check how sharp their color vision really is.
How It Works
One tile in the grid is a different shade. Rounds start small and obvious — a 2×2 grid with a clearly odd color.
Click or tap the tile that doesn’t match. One guess per round: a wrong tap scores zero, so look before you leap.
Speed is score. Finding the odd color instantly earns 10 points; finding it slowly still earns 2–6. Five rounds, max 50.
Difficulty
Two dials turn at once as you progress. The grid grows — 2×2 up to 6×6 on Easy, 5×5 up to 9×9 on Hard — so there are simply more tiles to scan. And the color difference shrinks: every odd tile is placed at a measured perceptual distance (CIE76 ΔE, the same color-science metric our Color memory game uses to score you) from the base color.
Easy starts at ΔE ≈ 26 (obvious at a glance) and narrows to ≈ 8. Hard starts big and stays hard: a 5×5 grid at ΔE ≈ 12 from round one, tightening to ≈ 4 by the final 9×9 round — 81 tiles, a shade difference most eyes can barely resolve, on a shorter clock. That final round is a genuine color vision stress test.
Game Modes
Practice alone on Easy or Hard. Replay freely to find where your color vision breaks down.
Share a link. Same five seeded grids for everyone — a fair eye-test face-off.
One Hard set per day, worldwide. One attempt. Post your score to the local leaderboard.
Benefits
Spotting near-identical shades is exactly the skill designers, painters, and photographers drill. Each round is a focused rep.
Not a medical color blindness test — but a fun eye test game that shows where your shade discrimination genuinely stops.
Seeded rooms mean friends get identical grids. Winner is eyesight, not luck.
No signup, no download. Works on phone and desktop. A full five-round game takes under two minutes.
FAQ
A color perception challenge: a grid of same-colored tiles hides one tile in a slightly different shade. Tap it before the timer runs out. Five rounds, scored out of 50.
Same family. Kuku Kube popularized the find-the-odd-tile format as a viral eye test. This version adds CIE76-calibrated difficulty, seeded daily puzzles, and multiplayer rooms.
No. It is a game, not a medical test. If you suspect a color vision deficiency, take a proper clinical test like an Ishihara plate test with an eye care professional.
Easy runs 2×2 to 6×6 grids with color differences from ΔE 26 down to 8 and a generous timer. Hard starts big at 5×5 and climbs to 9×9, from ΔE 12 down to about 4, on a tighter clock.
Finding the odd tile instantly earns 10 points for the round. The longer you take, the fewer points you keep (down to 2). A wrong tap or a timeout scores 0.
Above 40/50 is excellent — that usually means surviving the final near-invisible ΔE rounds. Most first sessions land between 20 and 35.
Yes — Multiplayer creates a shareable link so everyone gets the same five grids. Same tiles, one winner.
Five grids. One odd tile each. Free, no signup, any device.